Grayadaptation=min(grayadaptation, 50.0) Ĭolor.xyz=color.xyz/(grayadaptation*EAdaptationMaxV1+EAdaptationMinV1) //*tempF1.xįloat cgray=dot(color.xyz, float3(0.27, 0.67, 0.06)) įloat3 poweredcolor=pow(color.xyz, EColorSaturationV1) įloat newgray=dot(poweredcolor.xyz, float3(0.27, 0.67, 0.06)) Ĭolor.xyz=poweredcolor.xyz*cgray/(newgray+0.0001) Ĭolor.xyz=(color.xyz * (1.0 + color.xyz/lumamax))/(color.xyz + EToneMappingCurveV1) Ĭolor.xyz=color.xyz/(grayadaptation*EAdaptationMaxV2+EAdaptationMinV2) //*tempF1.x _oC0.xyz=r1.xyz //for future use without game color correctionsįloat grayadaptation=max(max(Adaptation.x, Adaptation.y), Adaptation.z) enb version of bloom applied, ignored if original post processing used Weather index is value from _weatherlist.ini, for example WEATHER002 means index=2, but index=0 means that weather not captured. w - time of the day in 24 standart hours. ENBSERIES V0 200 FULLchanges in range 0.1, 0 means full quality, 1 lowest dynamic quality (0.33, 0.66 are limits for quality levels) changes in range 0.1, 0 means that night time, 1 - day time x=Width, y=1/Width, z=ScreenScaleY, w=1/ScreenScaleY x=generic timer in range 0.1, period of 16777216 ms (4.6 hours), w=frame time elapsed (in seconds) Press and hold key 1,2,3.8 together with PageUp or PageDown to modify. keyboard controlled temporary variables (in some versions exists in the config file). parameters for ldr color correction, if enabledįloat3ĞCCColorBalanceShadows = modify these values to tweak various color processingįloatĞToneMappingOversaturationV2=100.0 #ifdef FIFTYTIFTY_COLOR_FILMIC_TONEMAPPING_GUI #ifdef FIFTYTIFTY_SIMPLE_LINEAR_TONEMAPPING_GUIįloat HPDTonemappingLerp // 1.0 = None, 0.001 = Practically entire effect Every mode have own internal parameters, look below #define FIFTYTIFTY_SIMPLE_LINEAR_TONEMAPPING_GUI ENBSERIES V0 200 MODChanged ENBoost memory manager by forcing memory statistics of the mod only to reduce issues with bad drivers. POSTING THE ENBSERIES BINARY FILES ON NEXUS SITES IS STRICTLY PROHIBITED Added AutodetectVideoMemorySize parameter. #define FIFTYTIFTY_COLOR_FILMIC_TONEMAPPING_GUI ENBSeries v0.278 for Fallout 3 / New Vegas. #define FIFTYTIFTY_TECHNICOLOR_PROD80_GUI Copyright (c) 2007-2016 Boris Vorontsov
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